How it works
Two journeys, one studio.
If you hold FABLE
1. Hold FABLE
Once a day FABLE records every holder's balance. Your average over the previous seven days is what counts — buying just before an allocation does not.
2. Receive allocated credits
Every Monday, eligible wallets share that week's credit budget in proportion to their average holding, up to a cap per wallet.
3. Create in Studio
Spend credits on new characters, portraits, outfits, scenes and talking clips. Each generation shows its cost before you submit.
If you create a character
1. Create a character
Describe it, generate its portrait and identity, edit, save. It gets a public page labelled AI-generated.
2. Launch its coin (optional)
Your wallet signs a pump.fun launch on Solana, then a second signature registers the creator fee split on chain.
3. Receive its creator share
When trading on the coin generates creator fees, pump.fun pays 30% of them to your wallet at each distribution. No trading, no fees.
Where creator fees go
Creator fees help fund new content. The split is registered with pump.fun's own fee sharing (up to ten recipients per coin, set once and then locked), so each share is paid on chain to its recipient.
30%Holder credit pool
Funds Studio credits for eligible FABLE holders, allocated weekly.
40%The character's content budget
Pays for new images and clips of that character only.
30%The character's creator
Paid to the creator's wallet by pump.fun at each distribution.
The holder pool and each character's budget are kept apart: a character's budget pays only for that character's content. Holding FABLE or a character's coin gives no ownership of the platform, of the character, or of a creator's earnings.
Allocation rules
Formula. allocatable = unallocated pool credits − operating reserve. budget = allocatable × weekly share. Your credits = min(cap, ⌊budget × your average ÷ sum of eligible averages⌋). Rounding always goes down, so the total can never exceed the budget, and the budget can never exceed what the pool has received.
Estimated cost of each generation
- New character (sheet + portrait)6 credits
- New portrait for a draft5 credits
- Studio image (portrait, outfit, scene)7 credits
- Talking clip, 8 s160 credits
Reserved when you submit, charged on success, restored on failure. Based on the providers' published prices; likeness to the reference portrait is kept as closely as the model allows, not perfectly.
Holder pool status (live)
- Confirmed fee receipts0
- Funded0 credits
- Allocated so far0 credits
- Allocatable next week0 credits
The pool has not received any confirmed funds yet, so no credits can be allocated. This is its real status.
Want to look around first?
The demo shows the Studio and dashboard with sample data, clearly labelled. Nothing in it is live.